How to draw a Box
Preview:
How to draw the perfect Box every time
KeyWords:
- Dimension : A direction within Space
- Vanishing Points : The point at which parallel lines meet (Only applies perspective)
- Perspective : A Point of View
- Convergence : The coming together of parallel lines
Formula:
2D = Length + Width
3D = Length + Width + Height
How to draw a Box
A Box is a 3D shape
To make a 3D Shape, connect 2 or more 2D Shapes through a 3rd Dimension
For Boxes, just connect 2 squares through height - (height is the 3rd Dimension btw)
Actually Drawing it
Now you know the principles, I'll show you how I execute it
1. Draw a 2D version of your shape
- Make sure this 2D-version is front-facing - (It needs to be flat with no tilting)
The purpose of this step is to keep your future proportions consistent
2. Rotate that 2D version with your imagination
- At this point, start imagining what the final shape will look like - a rough draft in your mind
The purpose of this step is to choose the angle and position of your shape
3. Draw perpendicular lines from your 2D shape
- Make sure every set of lines facing the same direction are parallel
- Depend on imagination and memory to know what "90°" is supposed to look like
The purpose of this step is to give the 2D shape a 3rd Dimension
4. Draw the last parallel lines
Vanishing Points
"Just connect 2 squares and a box will appear"..
That is not enough!!
You need Vanishing Points too!
When drawing a Box, Parallel Lines should converge into the same Vanishing Point
(This makes it look real)
But 90% of the time, the vanishing point will be off-screen and you'll have to imagine the vanishing point
But don't focus on the Vanishing Point itself
Rather, spend your attention on the [Convergence of Lines] instead
Principles:
- Severe convergence = Vanishing Point is close to Subject (From audience's Perspective)
- Mild convergence = Vanishing Point is far from Subject (From audience's Perspective)
- The parallel line that's closest to you is always a little wider
- The parallel line that's furthest to you is always a closest wider
- Vanishing Point above the shape = You're looking at the bottom of the shape
- Vanishing Point below the shape = You're looking at the top of the shape
(The logic that applies to above and below also apply to left and right)










