Head + Neck

Whole Body Parts

for example: arm, leg, finger, nose

Whole Body Parts

Nose (WIP By Bargain & Updated on 06/08/25)

Preview:

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Synonyms: Snout, muzzle, proboscis, trunk, beak, conk, snoot,


Summary

The nose is a part of the respiratory system and is considered a sensory organ; referred to as such as the olfactory organ.
The Latin word for it is 'nasus', which can also be spelt as nassus.

Basics

Introduce the body part in a visual way and share other basic knowledge. 
The first drawing should be general, kind of like a thumbnail for the body part.
You can also add some text (only if necessary of course).

*insert drawings that harmonize well with the summary*

Functions

The nose is one of the main passageways for air in and out of the lungs; warming, conditioning and filtering the air you breath.

How to draw the body part

You can work with simplified shapes so that other artists can memorize more information. You can also go more detailed, if that's what you prefer.
Different viewpoints help a lot with building a better understanding.
Drawings that visualize the functions mentioned before are always great.

*insert drawings that help drawing the body part*

Advanced

Everything beyond the basics

What is also important if one wants to study this body part beyond the basics?
Go over the body part more in detail and share intermediate up to expert knowledge.
This part is collapsed at first, because we don't want to scare the reader with too much text.

*insert drawings if needed for explanation*

Reference Pictures (for study only)

Name the sources (websites) here, for example "From Wikimedia, Pixabay, Unsplash"

This part is collapsed at first, so that the images won't load when opening the article.

*insert real life pictures*
Check out this page for resources and explanation


↓ You can promote your socials or other personal projects in a comment after you publish the page. The first comment will always stay on top.

Whole Body Parts

The Eye (Cassette_illust)

Preview:

The human eye is the most fascinating feature that someone can have. Each person has their own unique eyes. truly, the eye is a door for a person's soul.

Synonyms: Eyeball; Eyelashes; Pupil; Eyes;


Summary

This study emphasizes that the eye is a complex, three-dimensional organ that serves as the focal point of the face, necessitating a thorough grasp of its anatomy and the skull structure that houses it. To draw eyes realistically, see the eyeball as a rounded diamond shape, use desaturated colours, and include details such as light reflections and varying iris colours. It is critical to consider elements such as race, skin tone, and viewing angle when determining the look of the eye while avoiding typical blunders such as wrong proportions or disregarding lighting and curvature.

eye drawing

(Artist: Cassette_Illust)

Basics

The eye contains different parts, such as the upper lid, the lacrimal area, the bottom lid, the iris, the pupil, and of course the eyeball. All of this is located at the eye socket of the skull. It is also important to know the skull structure so that you will be able to visualize the eye socket and draw functional and proportional eyes.

eye parts.jpg

Your eyes are the sensory organs that allow you to see. Your eyes capture visible light from the world around you and turn it into a form your brain uses to create your sense of vision. Your brain doesn't have sensory abilities of its own. TEST

Eyeball

- First, locate the eye socket. And then draw the rounded diamonds inside.

- Eyeball color should be a desaturated version of skin tones; avoid pure white, and show darker edges for roundness.


eye 1.jpg

Drawing the eyeball in a rounded diamond makes it easier to point the sides rather than making it round. Note that the eye is 3-dimensional. Meaning it has a curvature when seen from various different angles.

The inner side of the eye sits deeper; less light means darker shapes or lines, which show form depth.

Eyelashes

eye lashes

- When drawing side views, eyelid lines sink inward from the eye socket then turn outward, and eyelashes curve naturally with lash direction patterns

Eyelashes on the front of the eye may be less visible and more visible on sides and vary by angle

eye from an angle

Iris

When drawing or painting Iris, use bright warm colours around the pupil, radiate colours outward with variations, and add darker edges. to make your eyes much more realistic, try adding light reflections and moist speculars.

Lacrimal Area

The lacrimal area that I am talking about is the part of the eye that you can see at the corner towards the nose, that reddish part. It is composed of skin, hair follicles, and sebaceous (oil) and sweat glands, which produce a whitish, oily secretion that helps lubricate the eye.

Eye Lump

eye lump

Use the eye lump method (rounded diamond) for sketching and blocking in eyes quickly when painting.

Additional Information!

Skin tones also affect the eye appearance. For example, darker skin focuses more on the highlights rather than the shadows. while lighter skin does the opposite.

Race also affects the shape of the eyes

different eye types

Western eyes are often more sunken with rounder folds. while eastern eyes are less sunken and more angular, with epicanthic fold

Variation in eyelid skin thickness, lower eyelid shapes, and eye angle conveying character traits (innocence vs. aggression).

Lighting also affects the eye when drawing. Simplifying eyes using minimal angular lines and shapes based on lighting to avoid lifeless circles

Common mistakes beginners do when drawing eye

- Drawing the eyeball too big - Incorrect eye opening, especially on side views

- ignoring the lighting - ignoring the curvature of the face, especially when drawing at angle

Painting/drawing tips

- Study the skull structure so that you know where the eyes are placed.

- Use many layers for base colors, colorize lines, and maintain eye-centered lively color zones with cyan, purple, and red hues.

- Always consider the environment. The light, the ambient occlusion, or any other factor that could help your drawing

References Pictures (for study only)

Eyes

eye ref.jpg

eye ref 3.jpg

eye ref 2.jpg

eye ref 1.jpg


Author: Cassette_Illust (2025)

Muscles

Muscles

Facial Muscles (Kleio)

Preview:

Overview of facial muscles, front and side view.

Synonyms: Face muscles; Mimic muscles; Facial anatomy; Eye muscles; Eye closure; Mouth muscles; Laughing; Smiling; Frowning; Squinting


Summary

Facial Muscles are a group of skeletal muscles responsible for facial expressions and other movements.

IMG_0731.jpeg

Overview

Here I used the Loomis Method to get the general shape and proportion of the head.

IMG_0733.jpeg

IMG_0732.jpeg

Muscles

  1. occipitofrontalis
  2. temporal fascia
  3. orbicularis oculi 
  4. orbicularis oculi
  5. procerus 
  6. nasalis muscle
  7. levator labii superioris 
  8. levator labii superioris (infra orbital)
  9. zygomaticus minor
  10. zygomaticus major
  11. masseter
  12. orbicularis oris
  13. risorius muscle
  14. levator anguli oris 
  15. buccinator muscle
  16. triangularis
  17. quadratus labii inferioris 
  18. mentalis 
  19. occipilatis 
  20. auricular muscles

Facial Expressions

IMG_0788.jpeg

Reference Pictures (for study only)

From Grafit Studio, Reference.Pictures

Reference-Pictures_Expressions-5163 copy.webp

credit to: Reference.Pictures

Reference-Pictures_Expressions-5040 copy.webp

credit to: Reference.Pictures

Grafit-Sample-066.jpg

credit to: Grafit Studio

Reference-Pictures_Expressions-5509 copy.webp

credit to: Reference.Pictures

Reference-Pictures_Expressions-5545 copy.webp

credit to: Reference.Pictures

Reference-Pictures_Expressions-5496 copy.webp

credit to: Reference.Pictures

Grafit-Sample-072.jpg

credit to: Grafit Studio

Grafit-Sample-070.jpg

credit to: Grafit Studio

Grafit-Sample-071.jpg

credit to: Grafit Studio

Reference-Pictures_Expressions_Vanessa-040 copy.webp

credit to: Reference.Pictures

Grafit-Sample-064.jpg

credit to: Grafit Studio

Grafit-Sample-062.jpg

credit to: Grafit Studio

Grafit-Sample-078.jpg

credit to: Grafit Studio

Grafit-Sample-073.jpg

credit to: Grafit Studio

Reference-Pictures_Expressions_Frannie-034 copy.webp

credit to: Grafit Studio


Sources:
Civardi, Giovanni, 2016. Figure Drawing: A Complete Guide. Search Press

Bones

(in alpha testing)

Bones

The Skull (Joseph Theophilus)

Preview:

This study examines the human skull, which forms the structure of the head and foundation of the face. My favorite bone group to draw—though I find its symbolism with death or witchcraft rather satirical.

Synonyms: Cranium; Braincase; Noggin; Head bone


Summary

The skull (Latin: Cranium) is a bone group made of 22 interlocking bones that protect the head. It houses and safeguards the brain, eyes, and inner ear. The skull has two main parts: the cranium which encloses the brain, and the facial skeleton which forms the face. It protects vital organs, provides attachment points for facial and chewing muscles, and supports sensory organs. The skull connects to the spine at the first neck vertebra for head movement, and to the lower jaw for jaw function in speech and eating.

Basics

The skull is a complex bone group that form's the protective casing for the brain and the structural framework of the face. From an anterior (front) view, you can see how different bones fit together like puzzle pieces, each with distinct shapes and colors in this study.

The cranial vault, shown in blue-green tones, includes the frontal bone forming the forehead and the parietal bones creating the rounded top of the skull. The temporal bones (in maroon/purple) sit on either side at the temples, housing the ear structures.

The facial skeleton is equally intricate. The sphenoid bone (yellow, behind the eye orbits) acts as a keystone connecting many cranial and facial bones. The zygomatic bones (cheekbones, in yellow) give the face its width and form the outer edges of the eye sockets. The small nasal bone (yellow) forms the bridge of the nose, while the maxilla (upper jaw, in green-white) holds the upper teeth and forms much of the mid-face structure.

Finally, the mandible (lower jaw, shown in turquoise) is the only movable bone in the skull, articulating with the temporal bones to allow for chewing, speaking, and facial expressions. Notice how it's completely separate from the rest of the skull, highlighting its unique mobility.

AA1.jpg

Connections

The skull is considered a bone group because it's made up of multiple bones that are fused or joined together to protect the brain and sensory organs. These bones connect through fixed joints called sutures (in adults) or soft spots called fontanelles (in infants), which lock together like puzzle pieces to create a strong skull.

Which other bones does the skull connect to?

The skull connects to the spine at the first neck bone (atlas), which allows the head to nod up and down. It also connects to the lower jaw (mandible), which is the only movable joint in the skull and allows for chewing and talking.


c1 atlas.jpg


Which important body parts or muscles connect to the skull?

Many muscles attach to the skull, including:

temp,mass,scm.jpg


trapezius and suboccipital.jpg

MUSCLES OF THE FACE.jpg

for more information on muscles of the face (see previous page)

Functions

What is this bone / bone group used for? Why do we have it?

The skull has three main jobs:

Protection - It protects the brain, eyes, and inner ear from injury. The hard bone acts like a helmet for these delicate organs.

Structure - It gives the head its shape and provides a framework for the face and facial features.

Attachment - It provides anchor points for muscles used in chewing, facial expressions, and head movement.

The skull also contains openings that allow nerves and blood vessels to pass through, connecting the brain to the rest of the body.

How to draw the bone / bone group

Whenever I draw anything, I usually break it down into really simple shapes, then add the details from there. The skull can also be broken down into really basic shapes. Here is a step-by-step process of how I draw the skull - hope this helps

Step 1: Start out by drawing a sphere or circle. The sphere here represents the cranium, which is 2/3 of the entire skull.

1.2.jpg

Step 2: Draw a straight vertical line through the center of the cranial mass (now highlighted in green). This helps with the positioning of the skull. The axis of this line is determined by the perspective of the skull. Introduce the jaw by extending the lines of the cranial mass.

step2.jpg

Step 3: Add a horizontal line across the cranial mass. This line represents the eye socket line, which lies halfway down the skull. Notice that this creates a "t" shaped line. The "t" line is the line of symmetry of the skull; the vertical line divides the skull into two equal parts.

step3.jpg

Step 4: Draw the key landmarks: the eye sockets, cheekbones (zygomatic arch/bone), teeth line, jaw angle, and nasal opening. Try not to draw every single bone—keep it simple. Then add details.

steps4.5.jpg

Step 5: Add more details.

step5.5.jpg

Advanced

Applying the same steps, one can try drawing the skull in different angles or perspectives.

ad4.2.jpg

Add more details.

ad5.3.jpg

Study Tips

Use photo references initially, then graduate to studying real skulls or high-quality casts for true three-dimensional understanding.

Everything beyond

Understanding the skull shows you where features sit - eyes at mid-skull, nose length from nasal bone to upper teeth, cheekbone height from zygomatic arch width. The skull's flat surfaces (forehead plane, cheekbone plane, jaw plane) help you light faces right and create solid volume, which helps when drawing heads tilted, turned, or seen from weird angles without reference. Wide vs narrow skulls, big vs flat cheekbones, strong vs weak jaws create different faces and character designs, and knowing what's bone vs soft tissue helps you draw aging faces since the skull stays the same while skin sags. The skull is where facial muscles attach, so understanding brow ridges, cheekbones, and jaw structure shows you why expressions create certain wrinkles and shadows. Every face you draw is the skull plus soft tissue - learn the skull well, and you can build any head from imagination, making it the base of all portrait and character work.

after basic.jpg


Reference Pictures (for study only)

from Reference.Pictures and Unsplash

jackson-wilson-B5Ddx7kx8yk-unsplash.jpg

anne-nygard-WKcwxlUV3iM-unsplash.jpg

Reference-Pictures_Skull-123 copy.webp

credit to: Reference.Pictures

Reference-Pictures_Skull-620 copy.webp

credit to: Reference.Pictures

Reference-Pictures_Skull-461 copy.webp

credit to: Reference.Pictures

europeana-4lbwZ7vaEhA-unsplash.jpg

lina-white-K9nxgkYf-RI-unsplash.jpg